THE COMPENDIUM
Classes, Foes & Relics
Everything the crypt contains, on one page. New here? Start with how to play.
The Four Classes

The Scribe
The steady hand. · 100 HP
Balanced in all things. Words are tools; use them well.

The Berserker
Fury has no backspace. · 110 HP
+40% Power, but every typo cuts YOU for 3 HP. Type angry, type true.

The Duelist
One at a time, if you please. · 90 HP
Only two foes take the field at once, but they come 25% faster. +10% crit chance.

The Plague Doctor
Every letter festers. · 100 HP
Each typed letter poisons its target with damage over time, but completed words hit 40% softer. Juggle your victims.
Denizens of the Deep

Plague Rat Act 1+
Fast, fragile, and endless. Short words – a flick of the fingers, if your Momentum holds.

Cave Bat Act 1+
The fastest thing in the crypt. Tiny words, but it closes distance while you're busy elsewhere.

Skeleton Act 1+
Takes more than one word to drop. When it survives your first, it re-arms with a fresh one – watch the HP bar.

Drowned Ghoul Act 1+
Slow, sodden, and mean on contact. Medium words with teeth in them.

Crypt Brute Act 1+
A wall of stone flesh. Long words, deep health, devastating if it reaches you. Respect it.

Veiled Wisp Act 1+
Its word is hidden until it drifts close. You cannot target what you cannot read.

The Bone Choir Act 1 boss
Three skeletal singers sharing a verse that must be typed in order, chanting rats into the field while any of them still sings. Two verses. No mercy.

The Editor Act 2 boss
A spectral librarian that strikes through the letters you haven't typed yet and writes new ones. Your progress survives; your plans do not.

The Lexivore Act 3 boss
It eats the ends off your words while you type them. When it finally falls, every boss sentence you've beaten this run returns for one last recital.
All Sixty Relics
Found in treasure caches, dropped by elites, sold by the Ferryman. Base prices: 40 gold common · 65 uncommon · 95 rare.
| relic | rarity | effect |
|---|---|---|
| Banshee Bell | common | Enemies spawn 8 paces farther out. |
| Blessed Censer | common | Begin every battle with 3 HP restored. |
| Brass Bookmark | common | +50% Reach. |
| Candle Stub | common | +25% Focus. |
| Chewed Pen | common | +7.5% crit chance on flawless words. |
| Dog-eared Page | common | +15% Power, +2.5% crit chance. |
| Falcon Hood | common | +50% Reach – enemies spawn farther away. |
| Gilded Quill | common | +5% crit chance on flawless words. |
| Grave Bell | common | Enemies arrive 15% farther apart. |
| Lead Weights | common | +35% Reach. |
| Librarian's Key | common | Opens a forgotten till: 40 gold on pickup. |
| Lucky Tooth | common | Battles pay 10% more gold. |
| Monk's Beads | common | +50% Focus – enemies crawl while you're mid-word. |
| Night Lantern | common | Veiled words reveal themselves 10 paces sooner. |
| Pilgrim's Flask | common | Campfire rest heals much more. |
| Ratcatcher's Flute | common | Rats and bats are worth double. |
| Rusted Pauldron | common | Enemies that reach you hit 25% softer. |
| Salted Meat | common | +15 max HP, and heals 15 on pickup. |
| Sexton's Spade | common | Dig up 25 gold on pickup. |
| Silver Thurible | common | Shrine trials grant 25% more time. |
| Tinder Sprig | common | The first word of every battle is an automatic crit. |
| Whetstone | common | +25% Power. |
| Bottomless Inkwell | rare | Earn 50% more Ink from this run. |
| Broken Crown | rare | Level-ups offer 4 choices instead of 3. |
| Chronicler's Ribbon | rare | Momentum can stack 15 times instead of 10. |
| Cursed Signet | rare | +50% Power, but typos bleed longer. |
| Molar of the Maw | rare | +50% Power. Still hungry. |
| Mutagen Ward | rare | The Maw's mutations afflict your battles one less at a time. |
| Pauldron of Ash | rare | Enemies that reach you hit 40% softer. |
| Phantom Quill | rare | Releasing a target (Escape) keeps your typed progress. |
| Stiletto | rare | Words of 4 letters or fewer instantly slay common enemies. |
| Tome of Vigor | rare | +40 max HP, and heals 40 on pickup. |
| Aegis Page | uncommon | After a flawless word, block the next hit that reaches you. |
| Beeswax Seal | uncommon | The first hit to reach you each battle is blocked. |
| Bloodied Thesis | uncommon | +25% Power, +10 max HP on pickup. |
| Bone Dice | uncommon | Begin every battle with 3 Momentum. |
| Coin of Charon | uncommon | Battles pay 50% more gold. |
| Deep Breath | uncommon | +75% Focus. |
| Drowned Locket | uncommon | +35% Focus, +25% Reach. |
| Ember Quiver | uncommon | Crit kills splash 4 extra damage onto the nearest other enemy. |
| Ember Vial | uncommon | Kills splash 6 damage onto the nearest other enemy. |
| Glass Paperweight | uncommon | +60% Focus. |
| Gravequill | uncommon | Words of 8+ letters deal 15% more damage. |
| Inkblot Charm | uncommon | Ink-blots never obscure your words. |
| Iron Gauntlet | uncommon | +40% Power. |
| Leech Fang | uncommon | Flawless words restore 1 HP. |
| Marginal Notes | uncommon | +5% crit chance, +10% Power. |
| Marrow Ring | uncommon | Kills restore 1 HP. |
| Merchant's Ledger | uncommon | Shop prices are 20% lower. |
| Oaken Heart | uncommon | +25 max HP, and heals 25 on pickup. |
| Owl Feather | uncommon | +75% Reach. |
| Quill of Haste | uncommon | +10% crit chance on flawless words. |
| Salt Circle | uncommon | All enemies move 10% slower. |
| Scholar's Lens | uncommon | Veiled words reveal themselves 15 paces sooner. |
| Scribe's Primer | uncommon | +15% XP from battles. |
| Second Wind | uncommon | Once per battle, dropping below 20% HP restores 10. |
| Steady Metronome | uncommon | Typo lockouts are 2 ticks shorter. |
| Torchbearer's Glove | uncommon | +1 gold per kill. |
| Vial of Ichor | uncommon | +30% Power. |
| Wax Earplugs | uncommon | +40% Reach, +20% Focus. |